2 Arcology prefabs, 1 Hanging Gardens prefab and 1 Network Node prefabīreakthrough Story Bits.Investigate the X Marks the Spot Planetary Anomaly.50% chance to gain a Social tech 50% chance to discover one each of Physics, Biotech, and Social techs Mike disappears.10% chance to discover a Breakthrough 40% chance to discover 3 new technologies 50% chance to gain 3000 Research.(Mike is sent to Earth, 25% of Security Officers gain 10 Morale for 20 Sols) The road to hell is paved with good intentions.(25% of Religious colonists get -40 Morale for 20 Sols, 2 become Saints) Forbid his new religion, but secretly support him.(50% of Religious colonists get -40 Morale for 20 Sols, 2 Colonists become Saints. (unlock new techs, the child may be traumatized) Gain information using hypnosis and other scientific methods.(wait for the child to grow, while trying to learn something from him) Become his tutor and help him unfold his potential.Stirling Generators produce +25% more PowerĬreates a Planetary Anomaly which must be explored to initiate the event.Research Stirling Generator Cable Faults. Endure the MOXIE problems until the next Disaster.Dust Sickness Trait removed, $800M Funding.
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